In 1993, Nintendo of Japan published an official Star Fox guidebook that contained the game’s little-known original backstory, along with:

• Two unique characters that never appeared in anything else • Original illustrations by Benimaru Itoh, whose Star Fox and Metroid comic serializations appeared in Nintendo Power • A canon that was later scrapped with the series reboot of Star Fox 64

Blast off into gaming history here!

In 1993, Nintendo of Japan published an official Star Fox guidebook that contained the game’s little-known original backstory, along with:

• Two unique characters that never appeared in anything else
• Original illustrations by Benimaru Itoh, whose Star Fox and Metroid comic serializations appeared in Nintendo Power
• A canon that was later scrapped with the series reboot of Star Fox 64

Blast off into gaming history here!

Take a blast to the past with a look at gaming history! In this newly-translated 2003 retrospective, the creator of Pacman reveals:

• Pacman powering up by eating power pellets was influenced by how   Popeye powered up after eating spinach
• The game was conceptualized as a response to violent games like Space Invaders that would appeal to girls and couples
• Pacman and the ghosts originally moved at half the speed they do today
• Iwatani initially hoped to expand on the character of Pacman, much like Sanrio was doing with Hello Kitty


All this and more in The Development of Pacman!

Take a blast to the past with a look at gaming history! In this newly-translated 2003 retrospective, the creator of Pacman reveals:

• Pacman powering up by eating power pellets was influenced by how   Popeye powered up after eating spinach

• The game was conceptualized as a response to violent games like Space Invaders that would appeal to girls and couples

• Pacman and the ghosts originally moved at half the speed they do today

• Iwatani initially hoped to expand on the character of Pacman, much like Sanrio was doing with Hello Kitty

All this and more in The Development of Pacman!

Soundtrack to today: An awesome orchestral performance of music from the Chrono series, including pieces you don’t normally hear!

OTZ

OTZ

Zelda: Skyward Sword concept art, with commentary from the game’s designers.
• Page 6 Introduction
• Page 8 Link Concept Art
• Page 9 Loftwings & Link Concept Art
Or, visit the Hyrule Historia index page by clicking here!

Zelda: Skyward Sword concept art, with commentary from the game’s designers.

• Page 6 Introduction

• Page 8 Link Concept Art

• Page 9 Loftwings & Link Concept Art

Or, visit the Hyrule Historia index page by clicking here!

Planet Mario.
Follow GlitterBerri’s Game Translations for more!

Planet Mario.

Follow GlitterBerri’s Game Translations for more!

You may be a Nintendo fan, but are you familiar with the following piece of Nintendo’s history? In the newly translated article, The Short-Lived Famicom Disk System, we discuss:

• Why Nintendo, for a short time, offered its games on floppy disks


• Why the company reverted to cartridges for later systems like the SNES


• Nintendo’s early DRM
Follow GlitterBerri’s Tumblr for more great retro gaming trivia! 

You may be a Nintendo fan, but are you familiar with the following piece of Nintendo’s history? In the newly translated article, The Short-Lived Famicom Disk System, we discuss:

• Why Nintendo, for a short time, offered its games on floppy disks

• Why the company reverted to cartridges for later systems like the SNES
• Nintendo’s early DRM
Follow GlitterBerri’s Tumblr for more great retro gaming trivia! 
In December of 2011, Nintendo released an official Zelda artbook called Hyrule Historia! In addition to revealing the official timeline for the Zelda games, the book also contains never-before-released concept art!
Take a look at these newly-translated concept art pages from Adventure of Link, Link’s Awakening, and A Link to the Past!:
Page 142
Page 143
Page 144
Or click here to check out the entire book!

In December of 2011, Nintendo released an official Zelda artbook called Hyrule Historia! In addition to revealing the official timeline for the Zelda games, the book also contains never-before-released concept art!

Take a look at these newly-translated concept art pages from Adventure of Link, Link’s Awakening, and A Link to the Past!:

Page 142

Page 143

Page 144

Or click here to check out the entire book!

Follow GlitterBerri’s Game Translations for retro trivia, developer interviews, deleted scenes, and more from all your favorite games!

Follow GlitterBerri’s Game Translations for retro trivia, developer interviews, deleted scenes, and more from all your favorite games!